Friday, 19 July 2013

The Wolverine 3D Review

Words by Mike Jonas

Since the introduction of Hugh Jackman’s original portrayal of the rage fuelled adamantium claw welding character (minus the yellow lycra thankfully)  “Wolverine” in Bryan Singer’s 2000 “X-men” audiences have always wondered when the beast might be fully unleashed. It seemed that any hope for this was lost when it wasn’t truthfully depicted to the level many had expected in the 2009 spin off “X-men Origins: Wolverine” which again only created furthermore disappointment.

Where all previous attempts had failed to deliver this particular aspect of the character, Director James Mangold (Girl Interrupted, Walk the Line), who Jackman himself purposely sought out to tackle this on-going concern has finally succeeded thirteen years on and brought us the Wolverine we longingly deserve. With the film now set in Japan to reflect that cultural style injected into the comic, a style which in my opinion has helped transform the mood and to facilitate a darker path going forward.
Known for pushing the boundaries to the absolute limit to ensure perfection, Jackman having reprised the role for the sixth time has proved himself once again, reminding us why he’s leading man material. You can’t help but to find yourself sharing in what feels like a life time's worth of painful memories which only aids in the overall performance. Another required attribute to ensure success is the extreme psychical appearance, one which we know Jackman is only too happy to embrace each time.

Whilst the 3d element seems to one of the main selling points in the hopes of enticing a bigger and better audience turnover, this may also create many complaints. Finding out the film was converted in post production means no specific scenes warrant this addition effect and runs the risk of hindering a pleasurable viewing experience at times with blurred congested action. What should have been a great opportunity having those metallic claws whipping out at you from the screen has been shamefully missed.

The claws themselves mind you have never looked better, believing extra efforts had been applied to ensure the mistakes relating to the design and overkill use of CGI seen in “origins” weren’t repeated.
Like all the other Marvel films it is now tradition to place something within the credits, viewers will be pleased to know this is still very much the case and like usual is worthy of the wait required. It’s a moment that will bring you and those around you to a stand still but for now you’ll simply have to wait and see. 

Clawing its way into cinemas across the UK from 25th July

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